ao7g
Alien of the 7th...
Hi all,
I find this add-on very interesting and promiseful.
I'm building my simpit, and I plan to have 3 screens :
- Orbiter master on the main front screen
- 1st orbiter slave on right screen showing the view through the right window
- 2nd orbiter slave on left screen ( the left window )
I tested this with the following assembly :
A main spacecraft with 2 dummy spacecrafts attached to it, one facing right, the other facing left ( using Vinka's spacecraft3 ).
So it would be easy to launch one orbiter master on the front screen, and 2 orbiter slaves, each one one on the side screens, showing the cockpit view from the 2 dummy spacecraft.
Here it is :
The main spacecraft is "ACME", found at orbithangar :
http://www.orbithangar.com/search_quick.php?text=acme&submit.x=0&submit.y=0
The 2 dummy spacecrafts, "cam-right" and "cam-left", are Vinka's modified "maqusats" with new meshes, visibles for showing orientation, should be invisible later...
Now in a single orbiter running :
"ACME" cockpit view :
F3 :
"cam-right" cockpit view :
"cam-left" cockpit view :
All is ok !
Alas, when launching a master orbiter, and 2 slave orbiters ( all on the same screen, for now ), I get this :
I have the same view on the 2 slaves as the main orbiter, even selecting repeatedly the dummy spacecrafts with F3.
Orbiter slave doesn't permit to select another ship than the master's !
I understand the "philosophical" reason ( maybe ) : an interdiction to the slave to mess the simulation ?
How can this be solved ?
Maybe the limitation could be overrun by changing a parameter in the orbslave.cfg file, for the adventurous ones ?
Any Idea ?
I find this add-on very interesting and promiseful.
I'm building my simpit, and I plan to have 3 screens :
- Orbiter master on the main front screen
- 1st orbiter slave on right screen showing the view through the right window
- 2nd orbiter slave on left screen ( the left window )
I tested this with the following assembly :
A main spacecraft with 2 dummy spacecrafts attached to it, one facing right, the other facing left ( using Vinka's spacecraft3 ).
So it would be easy to launch one orbiter master on the front screen, and 2 orbiter slaves, each one one on the side screens, showing the cockpit view from the 2 dummy spacecraft.
Here it is :
The main spacecraft is "ACME", found at orbithangar :
http://www.orbithangar.com/search_quick.php?text=acme&submit.x=0&submit.y=0
The 2 dummy spacecrafts, "cam-right" and "cam-left", are Vinka's modified "maqusats" with new meshes, visibles for showing orientation, should be invisible later...
Now in a single orbiter running :
"ACME" cockpit view :
F3 :
"cam-right" cockpit view :
"cam-left" cockpit view :
All is ok !
Alas, when launching a master orbiter, and 2 slave orbiters ( all on the same screen, for now ), I get this :
I have the same view on the 2 slaves as the main orbiter, even selecting repeatedly the dummy spacecrafts with F3.
Orbiter slave doesn't permit to select another ship than the master's !
I understand the "philosophical" reason ( maybe ) : an interdiction to the slave to mess the simulation ?
How can this be solved ?
Maybe the limitation could be overrun by changing a parameter in the orbslave.cfg file, for the adventurous ones ?
Any Idea ?
