General Question YouTube Videos info

hyderpotter

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Can you make a video and play Orbiter sim and then Upload to youtube?

Is there any rules about monetize on youtube?
 
Can you make a video and play Orbiter sim and then Upload to youtube?
Of course you can.

Is there any rules about monetize on youtube?
I don't know, but if anyone here answers "no", then tell that to kurtjmac and Scott Manley, who are both YouTube partners that uploaded videos of themselves playing Orbiter.
 
Can you make a video and play Orbiter sim and then Upload to youtube?

Why not - there are tons of Orbiter videos on youtube already.

Is there any rules about monetize on youtube?

First of all orbiter license. Then I think every add-on you'd like to use should be treated same way. You'll be using someone else's work (sometimes hundreds of hours of developement) to earn money.

Ask first particular authors.

There is "Fair use" clause but certain authors may won't agree or forbid that in licenses of their add-ons.
 
I doubt you'll see any money.
 
You can have so many addons and do not know who to ask.

Make a list of add-ons used in your video - contact info is usually in documentation of add-on or OHM entry. Also many add-ons have developement threads on Orbiter Forum so you can find authors here.'

Also many add-ons have their own licenses stating what you can or cannot do with add-on.
 
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I don't know, but if anyone here answers "no", then tell that to kurtjmac and Scott Manley, who are both YouTube partners that uploaded videos of themselves playing Orbiter.

If they attach ads, then they break the law and they get away with it because Orbiter doesn't have Department of Lawyers. Google itself forbids using 3rd party software for monetizing. But I also break the law when I spit on the sidewalk.

It is a moral problem:
- Orbiter and its addons gets more promotion this way
- People get paid for something they haven't done
- If the above is accepted then what do people who don't attach ads get from it?

And anyway ...
I doubt you'll see any money.
:lol:
 
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As I'm working in graphical design market, I deal with those things on daily basis.

If I get my materials from my customer (photos, artworks, logos etc.), I require paper saying all materials he provided are legal to use by me in creating advertisement/large scale print etc.

If I'm creating advertisement from scrath and using photos from the web, I have to buy photos with proper license or make agreement with author of particular photo.

Even software I use at work have commercial license because I'm using it to make profit.

So in my opinion authors of particular add-ons should be asked for permission before relasing video on "monetized channel" unless license distributed with add-on say otherwise.

Probably majority of them will just shrug and say: "Sure. Free promotion - just give credit in video description or end credits", however I cannot speak for others.

Enjo said:
It is a moral problem:
- Orbiter gets more promotion this way
- People get paid for something they haven't done
- If the above is accepted then what do people who don't attach ads get from it?

Personal satisfaction? Feeling of fullfillment from fact that they've shared their knowledge? Ego boost from number of views/likes?

Motivations can be different for each single video maker.
 
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If they attach ads, then they break the law and they get away with it because Orbiter doesn't have Department of Lawyers
Not necessarily. The Orbiter Freeware License does not bar monetizing gameplay footage explicitly, only using Orbiter for commercial purposes. An official statement from Martin would define if commercial covered monetization or not, as it generally is not. (You are selling ad space on your videos, not selling Orbiter.) Many game publishers note if monetization or partnerships are allowed or disallowed on videos of their games.

Google itself forbids using 3rd party software for monetizing.
Wrong. (see link below)

Adding a commentary over your gameplay puts you under fair use, videos of just solid gameplay can be denied monetization (as you can note from the link I provide later). And at another level, when watching someone like Kurtjmac play KSP (pipcard mentioned KSP, so going with that) you are getting entertainment that KSP cannot provide on it's own. It isn't about making money off someone else's work, it's about making money for the work you do with whatever piece of software. You could compare it to Tex's Orbiter videos. His videos provide a level of entertainment you don't get just by booting up Orbiter for the same duration. It is a trans-formative work.

If you are still confused on what can and cannot be monetized, you can always check out this: What kind of content can I monetize?

(That said, Google has gone off the deep end recently and has become very precautionary on any videos that aren't like 100% original content. It's fairly ridiculous. Youtube has the right to say LOLNOPE to monetized videos, even if under fair use, but monetized videos are not exclusive to youtube.)
 
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Simple rule: Give credit where due and never pretend to have done this all yourself, if you didn't.

So: Credit Martin and the add-on makers properly. Even if they don't expect any money from you. Not doing this and this way cheating the community might result in us getting more restrictive. Give and take, you know. You take the add-ons...what do you give?
 
I have a lot of videos on YT about Orbiter. I've been making them for about 3 years now. I do have monetization enabled and I've never given it a moment's thought until I saw this thread. I can tell you from my own experience that there's little to no money to be made from making Orbiter videos. (That's never mattered to me. I do it because I love to do it, not because I expect to make anything.) Also, the small monthly donation I make to Orbiter-Forum costs me more than I make from my YT videos.

--EDIT--

Here are some actual numbers for you to look at from my own personal YT channel. Note that google doesn't actually pay you until you reach a certain number. And so far this year (for the entire calendar year of 2013), I've not yet meant their minimum. So - I wouldn't plan my retirement based on making Orbiter videos. :)

12-21-20139-58-14AM_zpsd1b0e6d1.png
 
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Big thanks for actual data :D
 
Now I know why some people upload hundreds of videos monthly, like it was the only thing they did all the time. By looking at this screenshot I only wonder how does it know the gender of viewers if there are people watching who don't have an account (neither YouTube nor any of Google accounts, like me), or when they aren't logged in. :hmm:
 
I only wonder how does it know the gender of viewers if there are people watching who don't have an account
It's Google.
That is their job to know.
 
Now I know why some people upload hundreds of videos monthly, like it was the only thing they did all the time.

Professional gamers and professional YouTubers. YT channel owners like tetraninja, radbrad, nerd³ (to name a few) make a very good living* by playing the latest games (on whatever platform) and uploading the videos on YT.

Others make original content and monetize it, like Vsauce.

An approximation to calculate the money is roughly 0.8$ per 1000 views. But you only get paid if you go above 70$ (or 80$ ?) in one month, otherwise you simply don't get paid for that month. So roughly you need 100000 views per month in order to get paid 70$.

*And by a very good living I mean that the top 1000 YT channels average ~23000$ per month. (source)
 
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*And by a very good living I mean 6-7 figures per year.

That's not always true. IIRC Nerd Cubed said that he makes enough to get by, but just barely, and he's got 1m subscribers.
 
Jenna Marbles (ok, not a professional gamer, but a professional YouTuber, with really crappy content), made 4 million last year with 11 million subscribers. I understand that the relationship of subs→views→income is not a linear one, but I find it hard to believe that Nerd³ made less than 6 figures for 2013.

mdg-infographic.jpeg
 
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