Recent content by Adam001d

  1. Adam001d

    Orbiter Screenshot Thread

    Ravenstar flyby. :cool:
  2. Adam001d

    OHM US ISS A to Z v.3

    @Urwumpe, yes I am sure. @Donamy: hmm... I think - yes. latest SSU, Thorton's ISS and its required (shuttle fleet, proton, etc.), Hi-Res KSC, and... that's all. Did I forgot about something?
  3. Adam001d

    OHM US ISS A to Z v.3

    Sure, nothing wrong here: **** Orbiter.log Build Aug 30 2010 [v.100830] Timer precision: 3.94739e-007 sec Found 0 joystick(s) Module AtlantisConfig.dll .... [Build 100830, API 100830] Module AtmConfig.dll ......... [Build 100830, API 100830] Module DGConfigurator.dll .... [Build 100830, API...
  4. Adam001d

    OHM US ISS A to Z v.3

    Oh, I forgot about it, I'm trying to run your default scenario - 'ISS AtoZ'.
  5. Adam001d

    OHM US ISS A to Z v.3

    Hi! I've got a problem with running this addon on my Orbiter 2010 P1 with D3D9 client, I installed latest Space Shuttle Ultra addon, Thorton's ISS and Vinka's modules, Orbiter application couldn't run simulation and closes itself. Someone has an idea to solve my problem? I don't know how can I...
  6. Adam001d

    Wideawake with numeration 2014-05-13

    I present to you a new runway textures Wideawake International, which have numbered. In the archive you will find textures, lines to add to base.cfg and new base config file. Update: Decreased file size and fixed problem on some graphic cards.
  7. Adam001d

    Orbiter Screenshot Thread

    Reflections I did myself, using material editor in debugger D3D9. Used HST version is here: HST-Ex ---------- Post added at 19:51 ---------- Previous post was at 18:22 ---------- Postroduction? It's only D3D9 Graphic Client. ;) ---------- Post added at 20:30 ---------- Previous post was at...
  8. Adam001d

    Question Solar modules ITS

    Oh, thanks a lot, I had no idea it was the same thing. :)
  9. Adam001d

    Question Solar modules ITS

    Hi there! I'm looking for Solar modules ITS, because on OH is a dead link. Maybe someone has a copy on could setd me it? I'd be grateful.
  10. Adam001d

    Orbiter Screenshot Thread

    New hi-res screens, XR2 Ravenstar and Hubble Space Telescope: Higher resolution and other screens available on my Google+ Gallery: https://plus.google.com/photos/101975899810740086887/albums/5952521976456929345?authkey=CL7shdS9jtWs4wE
  11. Adam001d

    Orbiter Screenshot Thread

    Ultra hi-res ponoramas from new SSU and not only: Higher resolution and other screens available on my Google+ Gallery: https://plus.google.com/photos/101975899810740086887/albums/5952521976456929345?authkey=CL7shdS9jtWs4wE ---------- Post added at 22:00 ---------- Previous post...
  12. Adam001d

    SSU version 2.0 public alpha release bug report thread

    My problem solved, for other users with the same problem: Start scenario paused and after Orbiter run, open Scenario Editor, co to Angular Velocity and kill all velocities, after it, unpause scenario, now everything is all right. ;)
  13. Adam001d

    SSU version 2.0 public alpha release bug report thread

    Maybe somebody could make good scenario for SSU landing? I like to doing this operation in SSU. :)
  14. Adam001d

    SSU version 2.0 public alpha release bug report thread

    I think it is, because I can deploy landing gear.
  15. Adam001d

    SSU version 2.0 public alpha release bug report thread

    I have one more thing, namely when I run "KSC15 final approach" and I trying to control shuttle, it independently changes pich and bank, and turns pitch up and down without manual control, why?
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