Hello all,
Sorry for bringing up this old thread, but I had the same problem with LaunchMFD causing crashes with Thorton's Proton. I noticed it happens when the Proton stages burn up during reentry. I did a debug build and traced it to this line:
LaunchMFD.cpp : Prune() : if...
This module, even disabled, seems to cause issues with the Velcro rockets and the Energy Project launcher (and probably others). The Velcro rockets seem to fall apart, with the 2nd stage usually sticking to the ground when the 1 stage lifts off. The Energia just goes up a few feet and then spins...
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