Thanks Loru, I give a try with Visual C++ update. But it unfortunately doesnt help. It must be something with API. But in this are is my knowlenge insuficient. And yes I use orbiter on win7.
Regards
Mike
Hello Orbinauts,
after months using Orbiter 100830 with multiple D3D9 releases of graphic client everything worked fine. Today I decided to install latest orbiter beta. I downloaded also D3D9 R12 for beta but when I want to activate D3D9 client in modules this error appears:
I know it is in...
XR2 display with DX9 R7 client
Hello orbinauts,
I found out a small problem that anoys me a bit. I use clean installation of Orbiter 100830 with DX9 R7 client, with Orbiter Sound 4.0. Everything works fine except the small display in XR2 latest release as showed in attachements. It seem that it...
Skin for DGIV called Erinome, after the moon of Jupiter
res 2048x2048
for install just unzip into the orbiter folder
for uninstall just delete the folder "Erinome skin" in: orbiter folder\textures2\dgiv\skin
based on Spike Spiegels templates for DGIV
Mikes
This skin for DGIV is based on fictional company Mrkva Transport.
res 2048x2048
Just unzip into orbiter folder.
For uninstall, just delete the folder Mrkva in: orbiter folder\textures2\DGIV\SKIN.
Its better version with higher resolution and far better quality than previous version...
Dan, I thank you very much for your help with identification of this bug which affected all planes or rockets in orbiter when the date is far away from 2001. I recognized it for first time when flying your DVIV. I use DVIV most in orbiter. I must say that DGIV is outstanding piece of your...
Its as you wrote, its feel like the runway is bumpy and deltaglider simple jump over it. Wheels beahaviour is like they dont touch the ground every frame, so braking is discountinuous. I also recognized that its also visible on flight path marker, as it in this case dances like hell over the...
Thanks for link. I check it. The problem is that braking is depend at least in my instalation of orbiter with the time. In orbiter i got average fps about 150-200. When i run orbiter in fullscreen with vsync on 60fps, brakes work properly everytime. But when i run orbiter in windowed mode, with...
Otherwise here is the scenario for example. If you could test braking on the runway at 06:00pm and at 01:00am. For mine there is big braking difference, in the second time, brakes are very weak in my case.
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