The bridge set for filming (which my bridge is based on) and the actual model itself don't fit either, the angles at the nose that the windows are on are off, so I was going to have to adjust anyway. I figure that the windows are about 6 feet tall ( 1.83 meters ) if that helps. I always knew...
I've been working on the Bridge, But it would again probably need to be cut way back
http://www.cowandgator.com/images/stories/misc/bridge1.jpg
http://www.cowandgator.com/images/stories/misc/bridge2.jpg
I AM IN TEARS DUDE!!!!!!! :10sign:
I now see what you mean by the exhaust ports reversed I will try to fix these.
I know I'm getting ahead of myself... but how about in space docking maneuvers?
http://www.propstore.com/content/propstorecollection/nostromo/alienHD-1252485.jpg...
I've kinda been working several things at once, you might like this:
http://www.propsummit.com/viewtopic.php?p=36681#36681
and this is an Idea I had for a rework of a Canadian series from the 70's called Starlost.
YouTube - Starlost intro
Really just a note to let you know I'm still...
I am psyched! I just got a great idea, would it help if I pulled this apart in Sketchup, kind of explode the thing? Then you could do what is needed in Anim8er....
Enjoy your time with your friends, its good to walk away from hobbies every once and awhile :thumbup: I am happy to hear that you are able to get it flying, I do believe I can still pare down the detail with out loosing any of the fun of this model. I found some of the issues, but not all...
I'll see what detail I can remove and then repost the .obl file. There are other places I can pare down as well - the dish on the front, and the other antini all over can be simplified etc.
posted a link on the Nostromo thread with the corrections I have made so far. We will need to yank a lot of detail out though to make it flyable I fear.
Alright folks, here we go, I have corrected the normals and have also converted the whole thing into an .obj file to avoid the conversion issues.
I took a quick peek at it in Anim8tor, and it looks good so far. cmoon55, see what you can do with it. I imagine if we want to fly this thing we...
Tis I! thanks for the words... Anyway, I think the first thing to do with this is to normalize all the faces so they all face out (like they should...) in sketchup, in fact the issues you are having are due to the problems this model has in sketchup. namely the reversed faces the scaling issues...
The face thing is my fault. I was very new to Sketchup when I built it and did not sink up the faces. I have posted on your original post about the Nostromo, and am working to clean up all these issues
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