Soyuz 1.0+ is a really brilliant and detailed simulation of the Soyuz, probably the best one available for Orbiter, so would it be feasible for someone (if not me) to create a functional port of the addon, and roughly how complex would this be? I guess this could theoretically extend to the...
I haven't really got any explanation for this, but I ran it once in true fullscreen and it just sort of magically started working, and after that it ran in the correct resolution in fullscreen window as well. Basically, it's just resolved itself without any immediately apparent reason, but I...
I recently installed O2016 with D3D9 on a new laptop, which has an Nvidia GeForce GTX1050, but for some reason I can't get the simulator to run in the computer's native resolution, that being 1920x1080 pixels.
I've selected that resolution in the settings, but it just doesn't look like it's...
Thanks a lot, tweaking the elevation is really more or less the first step. Most of the airports are already of reasonable resolution, but are unlandable thanks to the crazy runways.
Hi-
recently I've been considering expanding on (or rather adding) the functionality of the various airports that are included in Orbiter, due to being imaged in the surface tiles. To keep the goal realistic, I think it would probably be best to start with a relatively small and manageable area...
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