Recent content by turtle91

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    OHM D3D9 for Orbiter 2016

    A very dirtry workaround would be, to just copy the "<french Ariane 6 stuff path thing>....\Config" to "<ariane6-bla-bla\Modules\server" So you would end up with two "config"-folders. BUT,...you need "to keep them in sync", which means, whenever you have a change in your standard-config-folder...
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    Problem Pursuit MFD

    Failed loading module Modules\Plugin\PursuitMFD_2016.dll (code 126) This code 126 usual means, that the linker cannot find the dll's required to load the plugin. I didn't work on a Windows box since about 10+ years, so i am not an Win expert. However, as far as I remember the (correct) C++...
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    TransX How to restart TransX when buggy?

    You could un-select the target-planet/*ship in stage 1 and hit FWD. After that, all other stages should be gone.
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    Support SSU VC++ Fail

    From the build-log: Looks to me, that VS is not set-up correct to build the project. The linker cannot find the Orbiter API. However, I am not an expert or a developer. I am sure somebody might be more helpful here. Another example, where VS has no clue where the Orbiter-includes(so the...
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    Scenario "Default Start" Scenario

    Nice idea and a good mix of vessels Maybe you should give the newer G42-200 a try : Updated G42-200 Starliner I just made it to ISS yesterday.
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    Project UCSO development thread

    Thanks for the info. So within the cargo-mode-loop there is no SHIFT-C check anymore (to leave the loop/cargo-mode). Sorry for posting this issue in the wrong thread, but nice to know that a fix will be available soon. There are much more interesting possibilities using UCSO, so no idea why it's...
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    Project UCSO development thread

    From G42 sources G422_SIM_CONTROLS.cpp starting line 1095: case OAPI_KEY_C: if (ucsoInstalled) cargoMode = !cargoMode; else timer = 0; return 1; default: return 0; Could this be the issue ? I am not a developer but maybe "if...
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    Project UCSO development thread

    I don't know, if this is the right place to ask...or it might be more a G42-200 problem ? I tested the latest UCSO package in the G42 Startliner. The idea was, to have a tiny bit more fuel. I tested the various functions which UCSO offers. After hitting "SHIFT+C" I can see the UCSO-HUD. Here I...
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    Orbiter 2016 under Wine

    I tried to disable all modules except the D3D9-cient. Even with such "empty" config, the F3-click+switch didn't work. That's seems to be a nice workaround, I didn't thought on that....good catch (y) Yes, this works. As soon as I wrote a valid ship-name into the F3-input-box, the previously...
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    Orbiter 2016 under Wine

    Thanks, for a more indeep view of the problem, I will check the console-output. I am using POL, I like the feature to hotswap so many different WINE versions, so I need to check how to run this env without the POL GUI. For the moment, I have a more or less stable setup in WINE 5.8. A...
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    Orbiter 2016 under Wine

    I have a real strange issue using very recent versions of WINE: Since years, I have plenty of stability issues using D3D9-client in various WINE versions (started form 1.6 staging to 5.11...) Problem was/is, that many scenarios cannot be loaded without a segfault (very intermittent). No...
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    Vessel Transorbital tug / Hauler

    So more or less a modified LSTS craft like the one from Greg Burch ( https://www.orbithangar.com/showAddon.php?id=62a8e74e-eaef-4414-87f4-9679063607ae). In my opinion a still nice looking boat....which I am still using even today. If the SC3/4 limitations could be replaced using a DLL with some...
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    New Release D3D9Client Development

    I got tons of (orbiter_d3d9.log) warn: D3D9DeviceEx::QueryInterface: Unknown interface query warn: 85c31227-3de5-4f00-9b3a-f11ac38c18b5 2.5 megabytes of log in just a couple of minutes Orbiter up/runtime, might could cause issues on an SSD drive on a long term. And I see this one....not so...
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    TransX Crashes

    Maybe my reply sounds a bit harsh, but I don't expect Enjo to re-compile all of his addons for every Orbiter Beta version (+it's depencies). So it's great that we have full access to the sources and can try to play around with them. Maybe the easiest solution might be a new...
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    New Release D3D9Client Development

    I have tested 4.23 within my Linux/WINE configuration and it works so far...like the previous version. However, one question I have in mind since years... This is Linux/WINE specific, so...I know not the supported OS/env.... This is what happens many times over the last couple of years in...
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