Project Space Shuttle Vessel

I think at least the PA loop would be up to you to create by playing it in the background.... ;)

(Not sure if it would be possible to create a PA loop text generator without burning through AI tokens....)
by PA loop i meant NASA tv XP
 
Hi, I've followed the SSV checklist exactly up to this point, but I'm having trouble with the next step. I'm getting an illegal entry in Spec 33 after selecting Item 1
 

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Hi, I've followed the SSV checklist exactly up to this point, but I'm having trouble with the next step. I'm getting an illegal entry in Spec 33 after selecting Item 1
Currently, only ITEM 1 works in SPEC 33.
 
Ok, but when I select ITEM 1 in SPEC 33 I get an illegal entry :unsure:
Did you define the Target Vessel in Mission Editor? Looks like no, because there is no "TARGET_VESSEL" entry in the scenario.
If you want to rendezvous with another vessel, you need to tell Mission Editor the name of it.

To fix this, add the name of the target ("ISS_HD") in the Orbit tab of Mission Editor, and re-save the mission. Then, to fix the scenario above, search for the line "@BEGINSOFTWARE StateVectorSoftware", and after it add a new line " TARGET_VESSEL ISS_HD" (note the 2 spaces at the begining of the line). Now you should be able to rendezvous!
 
Did you define the Target Vessel in Mission Editor? Looks like no, because there is no "TARGET_VESSEL" entry in the scenario.
If you want to rendezvous with another vessel, you need to tell Mission Editor the name of it.

To fix this, add the name of the target ("ISS_HD") in the Orbit tab of Mission Editor, and re-save the mission. Then, to fix the scenario above, search for the line "@BEGINSOFTWARE StateVectorSoftware", and after it add a new line " TARGET_VESSEL ISS_HD" (note the 2 spaces at the begining of the line). Now you should be able to rendezvous!
I had the Target Vessel in Mission Editor.

The reason it didn't work the line under:
BEGINSOFTWARE StateVectorSoftware was

TARGET_VESSEL CMG so, I changed it to
TARGET_VESSEL ISS_HD
It's working now thank you.
 
Hi, can SSV automatically maintain a fixed distance, speed, relative to the ISS. A dedicated autopilot system for proximity operations like station keeping with the ISS?

Screenshot (53).pngScreenshot (54).png
 
Update!
Still working the aft panels for the PRSD, about ~50% done:
aftpanels.PNG
There are several versions of panel A11, which is the one that took the most time, the 3 middle ones are coming along much faster, being smaller although still with more than one version, and A15 will take much from A11, so the worst should be well behind.
I also improved the texture of the doors below... still meh, but they do nothing so I'm not loosing sleep over it. 🤷‍♂️

On the v2.0 work, there was no way to avoid the LDB, so those modules had to be made... but I don't want to extend this madness to the LPS, so I added a temporary subsystem to interface the LDB with the existing functions. I have no clue on the format of the data transferred, so that will be made-up, as will the "processing" after it arrives at the GPC. Basically, the correct person will arrive thru the correct door, but with the wrong clothes.
Special mention to the "MPS slew", that will now be driven from the GPC on a single command from the ground, so I still need to make that program. The "Aero slew" is now much easier to make, it won't be now, but hopefully still in time for v2.0, and there is too much missing for the "SRB slew" so that's not happening before v3.0.
 
Since you mentioned the MPS and Aero Slews, will we able to do the SSME REPO procedure with 2.0? THe reason I mention both is that the despite the procedure name, the post-landing SSME REPO procedure actually moves both the SSMEs and the aerosurfaces to full down as can be seen here:

 
Since you mentioned the MPS and Aero Slews, will we able to do the SSME REPO procedure with 2.0? THe reason I mention both is that the despite the procedure name, the post-landing SSME REPO procedure actually moves both the SSMEs and the aerosurfaces to full down as can be seen here:

"Vehicle Utilities" (the ground test part of G9) is a name that I find quite often, but without much detais... so I don't think I'll have that initially, but now it should be easier to eventually hack an isolated module for that
 
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