==========================================================================================================
BACKUP DATE:Fri Jan 22 13:43:37 2021

BEGIN:
ClassName = VesselBuilder1
Module = VesselBuilder1
END
==========================================================================================================
==========================================================================================================
BACKUP DATE:Fri Jan 22 13:46:27 2021

BEGIN:
ClassName = VesselBuilder1
Module = VesselBuilder1
 
;CONFIGURATION FILE FOR Disepsner
 
NOEDITOR = FALSE
 
CONFIGURATIONS = 1
 
;<-------------------------GENERAL SETTINGS - Configuration: 0------------------------->
 
EMPTY_MASS = 3000
VSIZE = 10
PMI = 20 20 10
CSECTIONS = 20 20 20
GRAVITYGDAMP = 0
ROTDRAG = 0.01 0.01 0.01
 
;<-------------------------MESHES DEFINITIONS------------------------->
 
MESH_0_NAME = Falcon9R_V12\og2_espa2
MESH_0_POS = 0 0 0
MESH_0_DIR = 0 0 1
MESH_0_ROT = 0 1 0
MESH_0_VIS = 1
 
MESH_1_NAME = 
MESH_1_POS = 0 0 0
MESH_1_DIR = 0 0 1
MESH_1_ROT = 0 1 0
MESH_1_VIS = 1
 
 
;<-------------------------DOCKS DEFINITIONS------------------------->
 
 
;<-------------------------ATTACHMENTS DEFINITIONS------------------------->
 
ATT_0_IDX = 0
ATT_0_POS = 0 0 0
ATT_0_DIR = 0 0 1
ATT_0_ROT = 0 1 0
ATT_0_RANGE = 10
ATT_0_ID = 
ATT_0_TOPARENT = TRUE
ATT_0_IDCHECK = FALSE
 
 
;<-------------------------ANIMATIONS DEFINITIONS------------------------->
 
;<-------------------------PROPELLANT DEFINITIONS------------------------->
 
 
;<-------------------------THRUSTERS DEFINITIONS------------------------->
 
;<-------------------------THRUSTER GROUPS DEFINITIONS------------------------->
 
 
;<-------------------------TOUCHDOWNPOINTS DEFINITIONS------------------------->
 
 
;<-------------------------AIRFOILS DEFINITIONS------------------------->
 
 
;<-------------------------CONTROL SURFACES DEFINITIONS------------------------->
 
 
;<-------------------------CAMERA DEFINITIONS------------------------->
 
 
;<-------------------------VIRTUAL COCKPIT DEFINITIONS------------------------->
 
 
;<-------------------------LIGHTS: BEACONS DEFINITIONS------------------------->
 
 
;<-------------------------LIGHTS: LIGHT EMITTERS DEFINITIONS------------------------->
 
 
;<-------------------------VARIABLE DRAG ITEMS DEFINITIONS------------------------->
 
 
;<-------------------------EVENTS DEFINITIONS------------------------->
 
 
;<-------------------------EXHAUST TEXTURES DEFINITIONS------------------------->
 
 
;<-------------------------PARTICLES DEFINITIONS------------------------->
 
END
==========================================================================================================
==========================================================================================================
BACKUP DATE:Fri Jan 22 16:24:40 2021

BEGIN:
ClassName = VesselBuilder1
Module = VesselBuilder1
 
;CONFIGURATION FILE FOR Disepsner
 
NOEDITOR = FALSE
 
CONFIGURATIONS = 1
 
;<-------------------------GENERAL SETTINGS - Configuration: 0------------------------->
 
EMPTY_MASS = 3000
VSIZE = 10
PMI = 20 20 10
CSECTIONS = 20 20 20
GRAVITYGDAMP = 0
ROTDRAG = 0.01 0.01 0.01
 
;<-------------------------MESHES DEFINITIONS------------------------->
 
MESH_0_NAME = Falcon9R_V12\og2_espa2
MESH_0_POS = 0 0 0
MESH_0_DIR = 0 0 1
MESH_0_ROT = 0 1 0
MESH_0_VIS = 1
 
MESH_1_NAME = 
MESH_1_POS = 0 0 0
MESH_1_DIR = 0 0 1
MESH_1_ROT = 0 1 0
MESH_1_VIS = 1
 
 
;<-------------------------DOCKS DEFINITIONS------------------------->
 
 
;<-------------------------ATTACHMENTS DEFINITIONS------------------------->
 
ATT_0_IDX = 0
ATT_0_POS = 0 0 0
ATT_0_DIR = 0 0 1
ATT_0_ROT = 0 1 0
ATT_0_RANGE = 10
ATT_0_ID = 
ATT_0_TOPARENT = TRUE
ATT_0_IDCHECK = FALSE
 
 
;<-------------------------ANIMATIONS DEFINITIONS------------------------->
 
;<-------------------------PROPELLANT DEFINITIONS------------------------->
 
 
;<-------------------------THRUSTERS DEFINITIONS------------------------->
 
;<-------------------------THRUSTER GROUPS DEFINITIONS------------------------->
 
 
;<-------------------------TOUCHDOWNPOINTS DEFINITIONS------------------------->
 
 
;<-------------------------AIRFOILS DEFINITIONS------------------------->
 
 
;<-------------------------CONTROL SURFACES DEFINITIONS------------------------->
 
 
;<-------------------------CAMERA DEFINITIONS------------------------->
 
 
;<-------------------------VIRTUAL COCKPIT DEFINITIONS------------------------->
 
 
;<-------------------------LIGHTS: BEACONS DEFINITIONS------------------------->
 
 
;<-------------------------LIGHTS: LIGHT EMITTERS DEFINITIONS------------------------->
 
 
;<-------------------------VARIABLE DRAG ITEMS DEFINITIONS------------------------->
 
 
;<-------------------------EVENTS DEFINITIONS------------------------->
 
 
;<-------------------------EXHAUST TEXTURES DEFINITIONS------------------------->
 
 
;<-------------------------PARTICLES DEFINITIONS------------------------->
 
END
==========================================================================================================
