When there's a problem google can't solve it's time to ask the people that know, so here I am again.
I was on hiatus from the game I was working on but now I'm back at it. There should be a thread back in the past regards it with some example stuff.
The idea is a 2d solar system sim with AI...
I'm working on and off on a basic solar system and ship simulation in 2D. My current problem is AI and planetary transfer calculations. For a given ship and a given delta-v I need to find the direction to burn the engines that will result in a rendezvous with a body. I have a version that works...
Hi,
This past while I've been working on a project that involves a 2D simulation of planets and ships/stations moving in orbits. I have built up my knowledge of orbital mechanics and how to calculate and implement variables needed for this mainly from reading wiki and for the forums here...
With respect to finding the intersection point of two ellipses I am using the parameterized general ellipse equation to plot a point on one ellipse, then testing that points distances to the focal points of the second ellipse to see if it is a valid point on the second ellipse. As described here...
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