"The seat is a backup for NASA in case its upcoming ride with SpaceX runs into technical problems, and it suggests the agency is proceeding cautiously!" From 'the Verge'.
Seems to be just in case. Kinda seems like unnecessary costs though...
I feel like new users can be very easily swamped by the sheer number of available addons, and what versions they are compatible with. A thread with "High quality" recommended addons for Orbiter 2016 would probably be helpful for new users. (E.g. XR Fleet, BrainJ's Space-X vehicles etc.)
Can you post the .log file? The most likely cause is that you are missing Vinka's Spacecraft 3 or that the addons are for a different version of Orbiter
This sounds really great. As N_Molson said, time warp would probably be a problem. There was an addon for Orbiter 2010 called "Orbiter Traffic" that spawned ships while near a base and made them land or take off, it might be useful to have a look...
Hi Fred, I'm looking for the download for Vessel Builder. I saw there was a link for a pre-release on the first page of the VesselBuilder thread, but it doesn't seem to work. Do you know where i could find the newest release?
Okay, I've found that the lights on Titan are only not appearing when they are in the specific config file of the Titan base. If I move a different base to Titan, the lights show up.
Must be something to do with the config file
Hi, I'm making a base with a runway on Titan. However, no runway lights are appearing, even though they are appearing at other bases in the same install and scenario.
There are no PAPI or approach lights. I am using Orbiter 2016 with D3D9.
Here is the config lines for the lights...
TransX comes with Orbiter and is the most useful MFD for interplanetary travel, albeit quite a bit harder to use than the other MFDs that come with Orbiter
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.