I'm having trouble calculating the intersection nodes for a plane change in a format that are useful to me.
Currently I can calculate the nodes in Lat/Long format (using initial and final Inclination and LAN).
The part I'm having trouble with is converting the nodes to angles in reference to...
I'm writing an MFD and I need help with a certain type of keypresses. For some reason the ships functions that respond to a keydown like the brakes I cannot send the ship the key.
Here's the code I'm using currently. I'm not sure if this makes a difference but all my processing coding is being...
For a MFD I'm writing a callback function that takes the user input and get's an available landing pad or runway to land at. I need the landing pad coordinates, but for some reason my variables are never updated. I'm trying to get the longitude and latitude and save it in the variables "tgtlng"...
Does anyone know how to implement a target selection interface like the default MFD (orbit, map, align planes) target selection pop-ups? I don't see this in the Documentation. The one that uses a tree like system instead of the single text box.
If it's in the documentation simply point me to...
I'm doing some scripting in Lua and I need to find the parameters of objects other than vessels; such as planets, surface bases, landing pads, and runways.
I can get the object handles, but I don't see a way to retrieve any other information.
In the Lua scripting interface can I treat a planet...
I'm using Lua scripting to write a general purpose autopilot. I've looked everywhere in the Orbiter API doc for how to raise the landing gear. I must be missing it somewhere. Does anyone know how to raise the landing gear using the regular Orbiter API. From that I can apply it the Lua...
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