Hi,
I'm exploring Lua in Orbiter and was trying to define exhaust for thrusters. I want to define custom exhaust textures and the problem is with the optional parameter "tex" in the vessel:add_exhaust function, which the documentation says is a texture handle. I can't find a way of loading a...
Hi,
As I've said in other thread, I'm developing a game like Elite or Frontier and I would like to use the Orbiter mesh file format to import 3d objects to my game. I would use this format because there exists already exporters to .msh like the blorbiter export script for the Blender 3d editor...
Does anybody know where to download a real star catalogue?
I've found sites where you can download it, but catalogues are segmented in files with portions of the sky, and are too huge.
I would need a relatively small catalogue in one file, preferably in text format but it doesn't matter if it is...
Hello,
I am making a game like 'Frontier', from David Braven, and i need to obtain position and velocity from the orbital parameters and vice-versa.
I've seen that the Orbiter manual comes with equations to obtain orbital parameters from the position and velocity, but i have a doubt with the...
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