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    help with spherical texture mapping

    i'm just beginning with directx/c++ . i wanted to make a simple app which shows the earth spinning, so i tried spherical texture mapping using normals , it did work but the americas were highly distorted! how do u guys do it? any idea how it's done in orbiter ?
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    need help writing a map application

    I want to code a simple appln in c++ (windows) which generates it's own map of the world including coastlines , rivers etc. how do u do it? i tried googling with the keywords gis data coastline,etc but no use. pls help. i understand it needs a database of some sort but how exactly and can...
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    managed directx

    hi guys this is my first post in this forum, sad to hear about the m6 forums:(,anyway , i've just started learning directx using c++ and i was wondering if the performance(read fps) of orbiter or any game will be affected if it was implemented in managed C# .Net instead of c++. i'm quite...
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