Hi
I'm trying to recompile my addons against new SDK and I have some problems with Pen and Brush.
Could someone help me with this functions?
Here is what I have how:
class SouyzTM: public VESSEL3
{
public:
bla-bla-bla
private:
oapi::Pen *Pen_white;
}...
Addon include:
- improved Launch Complex, which provide fully automatic launch sequence
- completely new ISS visual models
- advanced spacesuits (EMU & Orlan), which can perform complex operations with payload
- solar tracking for modules, which have solar arrays and radiators
- separate control...
Addon include:
- improved Launch Complex, which provide fully automatic launch sequence
- completely new ISS visual models
- advanced spacesuits (EMU & Orlan), which can perform complex operations with payload
- solar tracking for modules, which have solar arrays
- separate control for each...
For my ISS project i've decided to make new Soyuz TMA spacecraft
New Soyuz will include following features:
- completely new visual model
- controlled & ballistic reentry implementation
- impulse RCS system
- sun tracking mode
- power system implementation
- realistic detach sequence before...
I and Xmariox would like to present completely new ISS addon.
This addon include following configurations and missions:
Zarya
STS – 88
STS – 96
STS – 101
Zvezda
STS – 106
STS - 92
ISS 1A/R
ISS 2A
ISS 2A.1
ISS 2A.2A
ISS 1R
ISS 2A.2B
ISS...
ISS modules pack
I'm working on this project about four months.
Now modules up to ESP 2 and ISS up to ULF 1 configuration is finished.
ISS 11A:
ISS ULF 1:
Russian segment:
View from MBS cam:
STS - 111 (MBS & Leonardo):
STS - 114 (ESP 2 & Raffaello):
Zarja & Unity docking...
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