Hey guys i recently started to use 3ds max to make my meshes and i used a tutorial online to map my uv's i mapped the uv's right as far as i know but they get all messed up in orbiter they work fine in 3ds max and anim8tor just when i load it into anim8tor it is messed
In anim8tor
in...
i have used the search function and google already but i can not find a formula for calculating the reentry angle for a earth reentry from a stable orbit all you would need to know is the apogee and the perigee correct if your doing a reentry for earth if someone could paste a formula for this...
this photo is a picture of the apollo 11 lem taken from the lunar recon orbiter
as long as this photo is not doctored its proof that we landed on the moon
hi i am doing a repaint for the dgiv but for somereason the DGiii_4.dds does not want to load can some one help me
this is what it looks like
and here is the dds file as i saved it as
please help as i need these done asap
i was just wondering when i was doing one of the hubble scenerios in the space shuttle is it possible to capture it and put it in the payload bay for reentry if so what do i do i have tried several times to put it in the bay with the RMS and then release but it doesnt seem to grapple in the bay
http://www.russianspaceweb.com/soyuz_acts_history.html
I will be making this spacecraft for orbiter and i hope you guys injoy
btw any ideas for textures as this is still just an idea not an actuall project for the russians yet
im stuck between these 2
Or
see attach ment for current...
it seems to me that i got a pretty major bug when i am in my craft and then i swich outside do some time exel and then go back in my orbiter has change significantly like it sometimes even ejects me anyideas ?
is there a good sample of c++ for a orbiter vessle that has lots of comments or jsut a plain tutorial for making a simple c++ vessle if so can anyone recomend one?>
hi i am aperantly mission MFDlib.h in result i cant really finish my mfd without the library
i have looked everywere for this file eather i am blind and it is in front of me or it is not included in the sdk can someone please tell me were to get it or better off post a link
MFDlib.h
hi i am trying to build my first mfd so i can see if it works it is not done yet but i want to see what it looks like at this stage in orbiter. i am using visual studio 2010 pro i and made the project a win32 dll with a precompiled header.
when i went to build my project i got thesse errors...
hi i am just wanting to check how my new mfd is going by opening it in orbiter i am using visual studio 2010pro but i dont know how to save my source and header as a dll
hi i am working on my new addon the fictional W95 rocket with a fictional CSM the lindar but i cant seem to load the linder by itself in orbiter to test everything before i assemble it
error**** Orbiter.log
Build Jun 6 2010 [v.100606]
Timer precision: 6.84369e-007 sec
Found 0 joystick(s)...
hi i am making a rocket with a payload simular to the apollo csm but thats the problem i am not sure how to make the code so in my cm i can jettison the sm
umm hi i just tryed to open mesh wizard for the first time in windows 7 and i get this error " the procedure entry point _vbavarsub could not be located in the dynamic link library MSVBVM50.DLL
please help
i am having a bit of troubble making a shell as a fairing in animator i started with a cilider i made it the shape of my fairing but how do i make it hollo?
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