There is a mplm available with the standard Orbiter installation, but when docked to anything it looks like this:
What I think is happening is that the docking port location in the cfg file does not match the port on the mesh? I was wondering if it would be possible to correct this, but...
About a week ago I remember reading (I think it was in Go Play In Space, but as I can't find it again I'm not sure) a line about addons that went something like "some addons may not work with Orbiter 2006, but can be updated with small changes to the files--okay if you really know what you're...
As soon as I opened a scenario containing Atlantis I noticed that it seemed to be missing a skin. I thought perhaps that was it for the default version, but all the pictures in the documentation (doc folder, anything relating to Atlantis), as well as in Go Play In Space, have the actual Shuttle...
I have several questions I intend to ask, so instead of starting a new thread for each one I will just post them here, and ask the next one as soon as the previous one is answered. It should be simpler that way, and besides the Forum won't be full of lots of questions from one person! :lol...
Posted this on another thread a few days ago....
With the new atmospheric model in O2010 this might be a good idea so you don't have to worry about it when you run a simulation lasting several months!
For the past couple of weeks I've been considering what I call the "Continuous Reality Scenario" idea. What this basically is is a scenario that involves all of the spacecraft and addons you have, satellites, probes, etc, at the same time in an approximation of the "real" conditions of space...
I'm relatively new to Orbiter and the Orbiter Forum, and in browsing through I noticed numerous references to crew transfers in Orbiter. Forgive me for not knowing this but is there actually a way to transfer crews between docked spacecraft in Orbiter? Or is it basically an issue of "let's dock...
I know this seems like a simple question, but I've been looking through all the manuals and the Orbiter Forum trying to find the answer to this, and have not found anything.
Is atmospheric friction (and particularly the orbit decay it causes) modelled in Orbiter? What I mean is, for example...
I have downloaded Spaceballs Eagle 5 addon, and when I start the "Eagle 5 and DG in orbit" scenario, the simulator loads, then shuts down with a Windows message, "A problem caused orbiter.exe to stop working correctly. Windows will close the program..." It happens every time and I do not know...
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