UPDATE! It's done!
Hello all.
Using a modified version of the Blender import/export script, I have been working on improving the mesh for the XR5 Vanguard. What started off as an attempt to fix an edge-flip error I've been staring at since I first got the XR5 quickly snowballed out of...
I've started work on a successor to the Dragonfly. There were a few things about the Dragonfly that kind of irked me, so I decided it was time for an update.
Here's some test renders of what I have so far (Untextured, I'll be texturing it as well):
Aprox. 4000 polys with no crew.
I've raised...
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