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  1. atomicdryad

    C++ Question (math) yaw/pitch -> vector3, vector3 -> yaw/pitch?

    Okay so I fail at math >.> I've created a system for customized camera/telescope mounts, which works spiffy save for the fact that I have no bloody clue how to pan/tilt the things. Actually, I have an idea, just no clue on how to translate: pan(rad) + tilt(rad) ->...
  2. atomicdryad

    Update BurntimeCalc 2.0: Select user engines.

    If you're unable to select the engine you want in a custom dll ship, this may resolve the issue: http://orbiterfixes.googlecode.com/svn/trunk/burntimecalc2.0/Modules/Plugin/BTC2.0.dll The summary of changes made is here, as well as the full source code...
  3. atomicdryad

    API Question GetSurface, oapiBlt, and clbkDrawHUD?

    Hi, I'm trying to cache an increasingly complex overlay for the hud, as clbkDrawHUD procs ~150 times per second...and there is no need to fetch data, recalculate geometry, parse html, etc, more than 10 times a second. I had hoped to do this by spewing a buffered surface via oapiBlt onto the hud...
  4. atomicdryad

    Update TransX: Typed input button and graphics fix

    The input system of TransX has always irked me as sometimes I just want to type in a value, without having to click my way there via +/-adj and ++/-- So I added an [ENT] button that lets one do just that. Then, while testing, I got distracted by the disappearing-graphics issue, so I fixed that...
  5. atomicdryad

    Project Enhanced Orion 20m (Update 3 - Feb 15)

    Zis is not nuts, zis is super-nuts - Richard Courant on viewing an Orion test. This is a fork of Sputnik's CVEL Orion, a interplanetary craft that moves by rapidly flinging small nuclear bombs behind itself. Orion was seriously considered in the 60s, but was deemed too problematic; while...
  6. atomicdryad

    API Question Docking, SetEmptyMass(), and drunken automatons.

    Am I correct in concluding that the reason the autopilot acts like a drunken monkey with something heavy docked, is a mass issue as well as a COG issue? I've used ShiftCG() or SetThrusterRef() to center the RCS arrays around the COG, however, even with something (heavy) docked along the...
  7. atomicdryad

    Project WTFMFD - automatic help for a ship's key bindings. Please test, standardize(?)

    I love highly interactive ships with a ton of functions, however they can be frustrating if these functions depend on keybindings. While I'm not expecting everything to have a DGIV style panel, sometimes an addon is outright byzantine: One popular addon provides excellent PDF documentation that...
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