I have a question regarding latest Orbiter 2015 beta with D3D9 beta.
After changing the camera view (rotation around the vessel for example) already loaded terrain loses it's detail and starts to load again. Also, when orbiting the terrain starts as low resolution and proceeds to build up...
One thing I've noticed some time ago - there are very few custom payloads on OH (other than Woo482's) for the XR2 although it is a very popular vessel and has a great support for custom payloads, be it spacecraft3 or .dll.
In the development thread there was much talk about satellites, rovers...
This is a question about the way Orbiter manages (planetary) textures. I noticed that increasing the field of view angle and increasing the distance from the surface of the planet reduces resolution of the texture used. I was wondering if it is possible to change some parameters so that the...
I need some help regarding mesh smoothing in gmax/3DSmax. There is a cone that will become a command module someday and I wanted to drill some RCS holes in the mesh. ProCutter and ProBoolean do a great job, but when i apply mesh smoothing afterwards i get weird creases/ridges on what should be a...
I have a question about variable behaviour in Orbiter plugins - I noticed that variables will retain their last value even if the current simulation session has been closed, which leads to some problems in the next scenario. It will only clear completely when the Orbiter Launchpad has been...
I am currently in the process of writing some functions and code snippets in C++ for an yet unspecified add-on and I have some questions about the ways to organize the code. I made a few functions that serve as first approximation of a solar powered probe power system (shadow cones, battery...
Hello everybody!
Few weeks ago I decided to stop flying and start learning how to make a .dll driven vessel. I manually converted some spacecraft3 driven vessel into .dll for practice and after some time I got it working (even the animations :hotcool:). The problem that keeps popping up is that...
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