Anyone able to share a high-level guide to retexturing existing vanilla objects in Orbiter 2024? I would love to rework OM-1, maybe even replace the mesh with something a little more inspiring than the default. What are the texture types and how do we name them, what sizes are supported etc?
Hi all, its been a few years and I see lots of changes have happened. Returning player looking for advice on best approach to get started again. I would like to use the XR series of vessels, Arrow freighter and do some base and station building. I am reading lots of posts about ucgo/ummu etc not...
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