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  1. nens86

    Gaming COSMORAMA Space Flight Simulator

    Here is the presentation at Flight Software Workshop hosted by: "The Johns Hopkins University Applied Physics Laboratory, The Aerospace Corporation, the NASA Jet Propulsion Laboratory, and the Southwest Research Institute, are the Founding Sponsors of the Flight Software Workshop which was first...
  2. nens86

    Gaming COSMORAMA Space Flight Simulator

    Would you be interested in using existing Orbiter mods or create new mods for this VR space flight simulator?
  3. nens86

    Gaming COSMORAMA Space Flight Simulator

    Comfort's no issue during time warp itself. Your viewpoint is locked to the cockpit so there's no artificial movement, you just see the scenery outside fast-forwarding. Time warp goes up to 100,000x so you can skip coast phases in seconds. If the question is more about wearing a headset for a...
  4. nens86

    Gaming COSMORAMA Space Flight Simulator

    I added a reference to Orbiter in the video description. The store page will receive the reference as well. Store page updated. Thanks.
  5. nens86

    Gaming COSMORAMA Space Flight Simulator

    🚀 That is a great observation. Let me quickly describe what is from Orbiter and what is new: The cockpit instruments (HUDs, MFDs) and the Delta Glider are inspired by and ported from Orbiter. The simulation engine, physics, rendering, and VR support are all built from scratch using NASA tools...
  6. nens86

    Oculus Rift

  7. nens86

    Gaming COSMORAMA Space Flight Simulator

    Meta Quest VR orbital sim using NASA JEOD/F´ stack Some of you may remember my FSW 2024 presentation on aerospace-grade orbital dynamics for consumer VR. The project now has a Meta Quest store page. Even earlier (2014) I started with a Orbiter mod for the Oculus Rift (Development Kit 1)...
  8. nens86

    Orbiter 2024 Release

    Thank you for making it available to the community. I am working on a space flight simulator based on NASA's flight dynamics model and the DeltaGlider will be the first space craft. www.cosmorama.com
  9. nens86

    Oculus Rift

    Update on my Oculus Quest 2 Spaceflight Sim:
  10. nens86

    Oculus Rift

    Hi Wolf, unfortunately it's not available and compatible any more. In 2014 I used the SDK for the DK1 which drastically changed over the years. It was only possible because the the DK1 supported to render on a different screen, which is nowadays an outdated technique. I was only altering the...
  11. nens86

    Oculus Rift

    Oculus Quest - Space Flight Sim Prototype I am still working on it, occasionally. This project uses: - Unity3D Engine for Rendering and Physics - Nasa/JPL CSpice library for positions - Oculus Quest Unity SDK for HMD and controller input Let me know what you think.
  12. nens86

    Oculus Rift

    DK2 I ordered the Oculus Rift DK2 and expect it to be delivered very soon. I cannot wait to start developing on the Orbiter support for it. I will keep you informed. Greetz
  13. nens86

    Oculus Rift

    @dgatsoulis How did the "presence" in the VC feel? It feels very real ;-) The VC is awesome for devices like the Oculus Rift. Everything seems to be proper sized. (controls, etc) I believe that it must be possible to stay in the virtual cockpit during an entire flight. The rift has just 640x800...
  14. nens86

    Oculus Rift

    Oculus Rift integration proof of concept Hi orbinauts, I was curious to see the Rift working with my favourite space flight simulator (Orbiter), so I just integrated the support by myself. What I used: Orbiter Beta from svn://orbithangar.com/orbiter/ D3D9Client R12 for Orbiter Beta from...
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