I'm not a Debian user, but have you tried to remove this PPA? Maybe this will be helpful - https://askubuntu.com/questions/1532714/unable-to-remove-the-skype-ppa
I've installed Orbiter on Wine 5.9. I've tried above description (without 'setup_dxvk') - installed D3D9 module and ran sim. It looks almost OK - except missing text on HUD/some panels. Did I miss something? I've also tried to install redistributables (instead of built-in) listed on Jarmonik's page.
Downloaded also version 42, but nothing changed. Or to be more specific - without version 42, Orbiter failed with information about error begin wrote to Orbiter.log. With version 42 it hangs.
Finally I tried to install Orbiter on Linux. Steps I made:
* downloaded 2016 version from official website,
* downloaded newest revision from repo,
* downloaded D3D9 (version for newest revision),
* downloaded d3dx9_43.dll with winetricks,
* enabled D3D9 on modules tab (with few others like...
There are also tutorial available in Polish and partially (I think so) in English. It's all about creating WWII aircraft from scratch. Here's the link - http://samoloty3d.pl/wm-000_e.xml.
I think that this statements should look a little bit different:
(-500<gaterelative_pos.x) && (gaterelative_pos.x>500)
If I understood you correctly, position should be in range <-500; 500> and now it looks more like (500; +inifinity).
After almost 1h of going through tutorial and waiting for conversion from SVN to Git, I found that Github has option to import project ;) But always it's something new to learn.
I pushed two repos as mirrors only (I hope it is not a problem):
*...
I think that even simple loop is more readable and less error-prone than bunch of gotos.
void run() {
switch (step) {
case STEP_1:
step1Handler();
break;
(...)
}
}
void step1Handler() {
(...)
step = STEP_2;
}
int main() {
while(1) {
run();
}
}
But I...
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