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    SDK Question How do I attach a vessel's shadow to itself?

    Thanks Gents, Using the ShipEdit's Translate function I am able to raise my ship to near correct position. It appears that one has to raise it approximately 1/2 of what the 3ds2msh converter thinks the height of the object is. The results from the 3ds2msh mention a <keep> parameter, which...
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    SDK Question How do I attach a vessel's shadow to itself?

    Hello All, I am attempting to make a companion vessel for Kev Shanow's USS Hornet (CVS 12) addon. It is a Gearing class destroyer in the FRAM I configuration and it is intended to represent USS New (DD 818), one of the recovery ships for Apollo 11. When I import the mesh into Orbiter, the...
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    Hello From Central Virginia, USA

    Hello All! My name is Don Simon, I am an engineer who lives near Charlottesville, VA. I have been playing Orbiter for about the last three years and I have had a blast with it. Just recently I have dived in to making my own vessel meshes and I have a few questions, which I will post on the...
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