Awesome addon. Your Falcon 9 gets better and better each time. I did notice that og2, og2_ballast, og2_espa2, and star48bv config files don't load correctly in the scenarios. When I copied the examples from the F9R addon into the directory they work fine. Otherwise this is one of my favorite...
Hi,
I have been playing with Domany's Shuttle derived HLV, and I notice that the spin feature that Vinka's Multistage has causes trouble after the HLV does the rotate to upright maneuver that the shuttle does as well. If there is no further pitch maneuvers afterwards, it works fine. But if...
I gave it a try. I selected Discovery and pressed "V" to focus on the pod bay. I pressed "9/0" until the airlock was selected and pressed "1/2" until Dave Bowman was selected. I then pressed "`" and then pressed "E". It keeps telling me "the airlock is closed unable to EVA." I'm sure it is...
Very nice addon. I love how you went the extra step to render the inside of the ships as well. And all the features just add to the immersion. I do have one bit of difficulty, though. When I try the procedure for spawning the UMMU astronaut in the pod bay for Discovery, the "`" key doesn't seem...
Hi, I love messing around with this ship. Especially after having read Gerard O' Neill's book. I have a question for this ship and the Orion as well, since both use the slamcycle code. How do you determine the effective thrust for them? It's something of a guessing game planning out the missions...
Hello Everyone, I have a question regarding planning flight plans in orbiter for low thrust drives. Specifically ones like Ion, VASIMER (High Isp Low Thrust Gear) and others. I have been trying to find a way to be able to tell when to start the engines in order to eject at the desired...
Hey, I've noticed in the scenario where the Aries 1b is launched on the Nova rocket that when the Aries is jettisoned after orbit, it appears on the ground. I'm using Velcro Rockets version 1.11 and World of 2001 version 3.11.
I gave this addon a try and I am very pleased with it. All of the vehicles work as advertised and they finally give me a fun payload for those mighty saturns. I might even consider setting up a mission with them being launched on the biggest uprated saturn for a Mars or even outer planets...
Project Daedalus
I gave the ol' bird a whirl and I am very pleased with her. The controls were simple and she performed like a swiss watch. Overall I think you did an excellent job with this addon. I think this would be perfect for Orbiter Galaxy.
I have recently rediscovered this old gem and with the updates you added to it I have fell in love with it again. I think I may have found a little way to boost the good ship ISV Hius-Interra to higher speeds than the nominal limit of
0.70c. Once the ship got to that velocity, I found that...
I have finally found the answer to your question. I have been equally frustrated by the lack of information on the subject myself. On the proposed Nautilus X spacecraft, the spin hub is sealed using a ferrofluidic seal derived from the Hughes 376 Spin-Satellite. The Wikipedia article on...
Hi everyone, I have been playing around with the alternate post-saturns and the S-1D with its stage-and-a-half design intrigued me. I have tried to add it as the first stage in a standard saturn stack to see what the difference the stage-and-a-half approach has in the payload I can get into...
I am having an issue with the Convair nexus addon where Orbiter will crash upon staging of the interstage and main stage. I have noticed this on the scenarios: Nexus Launch, Nexus SSTO Launch, and Loft an Orion 20m on a Nexus. Orbiter will crash without there being a report on the Orbiter_Log...
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