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  1. _Designer_

    Project Underwater spaceport?

    I am already looking at these :p
  2. _Designer_

    Project Underwater spaceport?

    anyone wanna try a demo of this project? I started working and blender is hard to play with, lol
  3. _Designer_

    News Population hitting 7 billion

    A long formula of range, median, mode and mean :p best accurate way, simply (not really simple) is get the range of people born within a day for every state, providence, territory, continent, etc. figure out the median and through all the data collected, run the mean formula (the number of data...
  4. _Designer_

    Project Underwater spaceport?

    that sounds cool, but the pontoons and weight of the spacecraft with the landing and velocity could knock it around left and right. that force itself could flip the pontoon landing strip over if the weight is too heavy as well as the velocity and angle you're flying at. I was thinking too for...
  5. _Designer_

    News Population hitting 7 billion

    Can you imagine all the physics behind all that to get that accurate calculation? wow!
  6. _Designer_

    Project Underwater spaceport?

    I can figure something out to fix the draft problem, but can you do it in blender or is it C? I wanna make this daunting task possible, I think we can do it, just landing will be the hardest part, lol.
  7. _Designer_

    Project Underwater spaceport?

    Very true! my model scale is not precise. We can have it run for miles until it eventually levels to the ground (as far as landing goes). For take-off, I still stand for an idea of having a catapult with extreme launching capabilities that will throw the spacecraft into the air and once in the...
  8. _Designer_

    Project Underwater spaceport?

    For the take off I was also thinking about a catapult, where all you would need to do is have the thrusters ready for when you fly. the catapult will send the spacecraft through the tunnel at a decent speed to make it out of the runway and ready to start the thrusters when up and ready to fly...
  9. _Designer_

    Project Underwater spaceport?

    I think so ya, but like I said it's a brief concept, I don't think I can have perfect angles or any physics applied to PhotoShop, lol. this whole project is kindergarten to me, but I am willing to try a run on it.
  10. _Designer_

    Project Underwater spaceport?

    here is a brief design concept of what I am trying to develop...
  11. _Designer_

    Project Underwater spaceport?

    I was thinking that but the tunnel out, will be set to about 30-60 degrees because it will launch out of the ocean, to land will have a rear tunnel with a 30 degree angel going down, should be enough to catch the strip properly and brake until you reach 0 on the angle. I'll try and design a map...
  12. _Designer_

    Project Underwater spaceport?

    Couldn't the code be re-written to optimize it? if we could add aircraft carriers than why not animate an ocean.
  13. _Designer_

    General Question Valve Sound - What is that?

    how many times have you been in space?
  14. _Designer_

    New guy saying hello

    :welcome:
  15. _Designer_

    Project Underwater spaceport?

    Hey all! I was thinking of this project, it was influenced by yellow-squadron from ace combat 4, the space launcher from ace combat 5 and the underwater mako reactor in Junon from Final Fantasy 7 along with the DG/XR2 launcher. I was thinking about creating an underwater spaceport in Blender...
  16. _Designer_

    News Gaddafi is killed

    I bet if I was to see that article, I could write it much better and perhaps start a democracy early :p
  17. _Designer_

    News Speed of light broken?

    not available in my area? BS I can go on youtube and see australia youtube wtf? lol It'd be nice if they had a beta program for space, I'd volunteer if they trained me to fly and I'd know my son will have security for the rest of his life.
  18. _Designer_

    Derek Deville's Qu8k rocket

    I'm about to try that when my son gets older.
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