Yes its a 'fictional' simulator, make no mistake though the actual physics are realistic, proper units of scale and forces. Functional systems, for navigation and flight velocity vectoring. That's where a large part of the depth of the experience comes from, it requires true understanding of the...
I was thinking about it...
I was planning to have a mining element and still may work this into the game at a later date. Basically you would have a missile system that you use to blast open large rocks to expose minerals that you can then harvest and sell for cash.
The missiles have to be...
Now available on Gamers Gate!
You can get a stand alone installer version of Lunar Flight on Gamers Gate now.
http://www.gamersgate.co.uk/DD-LUNARFLIGHT/lunar-flight
Lunar Flight Version 1.0 Released - Gold - Launch Trailer!
Lunar Flight is also now available on Steam! :)
http://store.steampowered.com/app/208600/
SimHQ also have their final review:
http://simhq.com/_air14/air_519a.html
Dkm0apCWjOc
Official Flight School Videos
I've recently produced 10 tutorial videos to teach new players about the various features and systems in Lunar Flight.
http://www.shovsoft.com/lunarflight/?page_id=148
You can access the videos from the 'Flight School' Menu at the top of the page.
It's...
Yeah I totally understand and thanks for the nice comments. :cheers:
I wanted my game to be accessible to a greater variety of people and making it really hardcore would alienate allot of people not to mention impede my ability to be creative with it and step outside the constraints of realism...
The game is about flying around on the surface, there won't be any orbital missions. Altitude is restricted to 750 meters, flying out of the map boundaries results in a catastrophic explosion. The playable map area is 2x2 klms.
Their are 3 maps in total.
- Practice Crater - Bases are close...
Hope you have fun with it guys!
A new review went up today for it if you would like to have a look: http://www.diygamer.com/2012/01/craft-lunar-flight-review/
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Unity is quite a powerful engine platform, the tools are...
Hi everyone,
My name is Sean, I am the developer of a little indie title called Lunar Flight. I have been working away on this title for about 15 months now in my spare time at home. It has been developed with no budget other than several thousand hours of my time.
The Admin team of Orbiter...
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