Yes and No.
Some modern cars will shut down a cylinder on down grades to save fuel.
Basically with any vehicle it is a weight,RPM, and resistance wind, friction in all its many forms.
The higher the RPM the more fuel you are burning.
The higher the weight the more fuel you will need to keep it...
I found some more links of interest.
http://www.nasa.gov/centers/kennedy/home/lunar_landing_pads.html
"When the Apollo lunar modules reached the 30-meter point (about 100 feet), the dust was like a fog making it difficult to see their landing site. Similarly, photographs show there were some...
Yes and like any approach vector it would probably be alt and distance from base before final so any items would fall on that vector before the base.
And if something did fall off in this manner I would think you would be having a very bad day.
I did play around with the runway on the moon.
Entirely possible to land on a runway and it was interesting.
Alignment was actually fairly easy when you treat your craft like a helicopter.
But not very practical.
So that would leave landing pads with no fly zones and definite approach vectors...
As I sit here thinking about making a new base on the moon one thing struck me.
The proximity of landing pads and the actual base structures.
I have worked around airplanes at one time or another and FOD (foreign object debris) is a major concern.
Now comparing the thrust levels from a space...
Looked at Surface MFD and while it is nice, it does not fit the bill for what I am describing.
There is a Hover MFD out there that provides the same info or should I say close enough, but it also provides fine control of the hover engines.
4THROCK appears to be on the same page in that you...
I spend a lot of time flying around and landing at different bases on the moon.
One item I have noticed is the HUD isn't really designed for vertical flight.
This really isn't surprising sense the HUD was designed for an aircraft.
However while landing on the moon or any other body without an...
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