Clouds at a higher resolution than L8

Felix24

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Orbiter now has the capability of displaying planetary textures up to L11 globally, but can still only render the clouds at a maximum resolution of L8. Cloud microtextures are not sufficient to make up the difference, as they break up dense clouds into an easily discernable repeating pattern.

Has an increase in cloud resolution already been considered?
 
Until then you can build a higher resolution Level 8 clouds textures with Nerull's [nomedia="http://orbithangar.com/searchid.php?ID=4486"]Texbuild[/nomedia], by simply changing tile size from the stock 256x256 to 512x512 or 1024x1024. This will give you a virtual level 9 or 10 in game, but textures will be used globally like for levels 1-8 (i.e. not loaded on demand, but all for the whole planet used at once).
 
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