D3D9 Frame freeze in AMSO

Ender

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Hello space pilots.:tiphat:

D3D9 works great and makes AMSO look very realistic.
The one problem i found, is that there is a massive frameratefreeze during staging of the saturn Five.

I tried to disable most modules and grafic settings ..but the macro stutter remains at staging and looks very bad.

If i use the normal orbiter exe and not the(-ng) there is no stutter but i loose the stunning grafics of D3D9 ofcourse.

Does someone have the solution for this ??? ...would be great !!

Thanks allready.
 
No solution exists, as far as I can tell. The freeze does occur due to deletion and creation of vertex buffers (i.e. meshes) during staging. It is very slow operation and I don't know why. It's possible that inline engine might support some kind of mesh pre-load functionality but I am not exactly sure about it.
 
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