Problem D3d9 problem in orbiter version 160903

SpaceHuman

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d3d9 is not working in orbiter version 160903.
I followed the link to d3d9 in the new refurbished orbiter homepage
and used the same procedure which I used in orbiter 100830(and it worked in orbiter 100830) but it does not work in orbiter 2016.
Can somebody help ?
 
Are you sure D3D9Client has been updated to the beta 160903 version of Orbiter?

The Orbiter 2016 release is 160828, and that's what the latest currently available version of D3D9Client should be working on.
 
I think that for the 160903 there was another OVP package that is still in Work In Progress by the D3D9 team, that's why it still doesn't work
 
I find the D3D9 client for Orbiter 2016 to be very unreliable. It 'freezes' usually within minutes of starting any scenario even with no other addons active. Any ideas or help would be appreciated.
 
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