S-Turns are just done by banking the craft, while keeping AOA and Sideslip constant, so that your ground track looks like you are flying a snake or S pattern
You do such turns because by banking alone, you can regulate your descend rate, so that you are keeping a constant deceleration by drag.
The last information I remember was using 18000 km distance (falling) on map MFD for the deorbit burn, but other MFDs like IMFD might be better, as they also allow you accurate aim for reentry angle and EI altitude.