And then you just need to choose one of the ten thousands of possible trajectories to Pluto. From sightseeing through the solar system to directly to your goal, all is possible.
Or, if you really want to do it yourself, you'll need a .cfg and textures (good luck with that). dll is optional, map bmp too. In fact, Orbiter 2016 prefers its maps as vector graphics.
You'll also have to add a reference to the new cfg into sol.cfg.
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