Question How convertet MSH to 3ds?

If you use Anim8or:

[ame="http://www.orbithangar.com/searchid.php?ID=3775"]anim8or to mesh Tutorial[/ame]
 
Are You using 3DS MAX (or GMAX)?

I use max2msh to load the MSH into 3DS MAX, edit and save MSH
 
OKI, but I have a problem with Mesh Wizard. When I click to load the file and choose MSH me to write an error (run - time error 13: type mismatch). I use this mesh Mesh Wizard [ame="http://www.orbithangar.com/searchid.php?ID=2740"]Mesh Wizard 1.9d[/ame] and the Orbiter Version : 060929 (for example: 124Bridgerail)


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max2msh I tried it but I do not know how convert MSH in 3DS. I offer only the possibility of GMAX to MSH​
 
I already succeeded doing that max2msh and it works! Thanks a lot for your advice​
 
This might be related to the version of Visual Basic Ar81 usesd to make MeshWizard.
I've seen this question before, done a search but can't find the previous relies.

From the MeshWizard doc.

WEIRD ERROR MESSAGES
If you get weird error messages, it could be because your system uses comma as decimal symbol. Mesh Wizard requires you to change it to a dot.
There are two alternate ways to proceed:
1.Either you change it in your system (Start > Control Panel > Language and region settings > Customize)
2.Or you may download a program called EU2US from www.orbithangar.com and run it before run Mesh Wizard.
EU2US temporarily changes decimal symbol to dot while it is running, and once you exit that program it goes back to the original state.

I'm not sure this is what your problem is, maybe it will jog others memeory?

N.
 
yeah! cool it works! thanks :speakcool:​
 
Thanks!

Had the same problem with the runtime error and was about to start a thread asking for a solution. This one has saved me from congesting the board needlessly with the query. Yes it is the comma separator at fault (Latin American keyboard and country configs, in my case). Some other performance editors for MS Flight Sim had the same problem, don't know why I did not think of it based on that experience. this is just to say thanks, folks, all solved...
 
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