General Question Object shadows

calodanie

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Hi all. I need some help understanding why I can't make the shadows displayed by objects semi-opaque, even with Stencil Buffering enabled. It just would be soooo nice to not have a pitch black shadow overriding all terrain detail... Please help me get that setting changed, if it can be changed at all! :tiphat:
 
If stencil buffer doesn't enable them, you should get semitransparent object shadows with external graphics clients, like D3D9Client, OGLA, or D3D11Client.
 
orb, thank you very much, that was exactly what I was looking for :yes:. The D3D9 client does indeed give you a seamless visual experience. Thank you for the advice, and for having to put up with such basic questions. Cheers! :cheers:
 
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