The Flamberge Project
Bloodworth has so kindly let me work on the Flamberge. I will be re-working the model in a few ways - add RCS thrusters, reduce poly-count, etc. Here is my complete list of things to-do:
-Reduce Poly-Count
-Add Custom Sounds
-Add a VC
-Make Custom Exhaust Textures
-Add UCGO & UMMU Support
-Add Textures
-DLL the Ship
-Add RCS Thrusters
This will be the most exciting thing though.
I will be making three variants of the ship:
1 - Battlecruiser - The most basic. It will have cannons on the large and small hardpoints on the model.
2 - Super Carrier - The X configuration of engine pods will de turned into two single nacelettes and have one large, multi-story hangar on each end. The large and small hardpoints will be turned into hangars and docks respectively.
3 - Research Vessel - The hardpoints will be given optical teliscopes on the small ones, and radio and infared on the large ones. The bridge will be given a radar dome, and more antenne. A big mess of antenne will be put on the half-sphere part of the nose.
I know this seems like quite an undertaking, but I'm not a novice in C++ and 3-D modeling. I really want this to be an addon that the community as a whole will want to download and enjoy, so suggestions are welcome, and I will be asking the community's opinion on things for the ship from time to time. I am currently just working on reducing the poly-count, but that should be done soon, and I will start working on adding things to the models, then adding textures. I might get some early development pictures of the models up soon too.
-R8-Q88