Artlav, Martins knows all the problem with the 2D stuff? Maybe some solution are in process? It's weird that we can't plenty enjoy of your OVP yet
He appears to be aware that there are problems with OVP, since even his own DX7 client crashes from time to time. There was no updates regarding OVP for a while as he is either busy or taking his time.
Sorry to bump, but I tried installing this, and there are little instructions. I can't get the shadows, and the only difference I notice are some nicer sun reflections on the Earth. Here's what I've done so far:
1: Installed Orbiter 2006
2: Installed Orbiter 2007 Beta
3: Install OGLA 080307
Anything else I need to do?
Have you installed a matching beta (070927)?
So, you installed them all, then what?
Have you run the Orbiter_NG.exe?
Have you activated the OGLAClient in modules tab?
I've downloaded glut and VBO, and I still get this line in my OGLA.log:
Hm, what?
Whatever VBO you downloaded, it's not the VBO (Vertex Buffer Objects, repetitive rendering speed-up thru storing meshes on GPU) referenced in OGLA, and glut is only used in Linux version...
Are you trying to run it in Windows or on Linux?
I think that means it wants me to still download those, even though I have. Where do I need to install the GLUT files and the VBO files?
It means the version string of OGLA including the features compiled in, no extra downloads needed.
Are there any certain Orbiter settings? Do I run Orbiter NG or just regular Orbiter?
How do I do this?:
"Make sure you select OpenGL as a rendering device in "Video" tab."
Run Orbiter_NG, Go to modules tab, activate OGLAClient, go to video tab, set the settings, select the scenario with (OGLA) tag to be on a safe side and press the launch button.