Update XR Beta DLLs for Orbiter 2016 Release Candiates

The other thing is that it has trouble taking off and ksc runway is barely long enough for it so had to disable gear damage and cheatcode the thrust a bit, main ISP is set on (0) realistic iss only . What cargo did you have loaded,two sc40 water loaded is quite heavy so whatever pitch angle I tried resulted in no speed increase.It seems a bit more challenging than the 2010 version where I could pack stuff I don't need:lol:
 
Well, I did run off the end of the runway a bit (although it did not damage the gear). :P But normally what you should do is throttle up the hover engines to 100% as you rotate to assist in lift-off and then gradually throttle them down as you gain airspeed.

As for cargo, I had 36 XR-Parts cargo modules loaded, for a total of 432 tons of cargo.
 
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