Problem SLOW MOTION

Skinbak

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Hello all

Strange thing happened today, 2010 has been running perfectly on my machine, as it always has, however this afternoon i was in low orbit (10k)above the moon with the Delta docked to the Arrow, as i undocked the sim went into slow motion, 1 second on the counter now taking at least 6-7 seconds, has any one got a clue on this, i thought at first i`d used time accleration, but its in real time.. its annoying and i dont fancy reinstalling it all again. Is there a config somewhere that may have been changed ?

Regards
 
Hello all

Strange thing happened today, 2010 has been running perfectly on my machine, as it always has, however this afternoon i was in low orbit (10k)above the moon with the Delta docked to the Arrow, as i undocked the sim went into slow motion, 1 second on the counter now taking at least 6-7 seconds, has any one got a clue on this, i thought at first i`d used time accleration, but its in real time.. its annoying and i dont fancy reinstalling it all again. Is there a config somewhere that may have been changed ?

Regards
Hit the 'f' key. Your FPS may have dropped for whatever reason.

Also, try and replicate this, then test it on a clean install.
 
What's the time acceleration? Sounds like it's at 0.1x instead of 1.
 
Yea I would double check to make sure you didn't accidentally go 0.1x. If you can replicate it AND get it on a clean install, report it as a bug.
 
Well, loaded up saves of my journey their they all seem to suffer, infact every scene now has this problem, all running realtime, if i accelerate to x10 its more like realtime, gonna do a fresh install.. how annoying
 
What do you have in Orbiter.log ?
 
Do you have a module called VideoCaptureMFD active? I got a speedup of Orbiter when using it. And yes, it was at 1x time.
 
Never played with the time steps or changed any config settings from default, heres my log and a list of my plug ins, but i think im just gonna go for a reinstall :(

**** Orbiter.log
Build Jun 6 2010 [v.100606]
Timer precision: 9.06983e-011 sec
Found 0 joystick(s)
Devices enumerated: 4
Devices accepted: 3
==> RGB Emulation
==> Direct3D HAL
==> Direct3D HAL (Mobile Intel(R) 945 Express Chipset Family)
Module AtlantisConfig.dll .... [Build 100606, API 100606]
Module AtmConfig.dll ......... [Build 100606, API 100606]
Module DGConfigurator.dll .... [Build 100606, API 100606]
Module ScnEditor.dll ......... [Build 100606, API 100606]
Module transx.dll ............ [Build 100528, API 100527]
Module orbHoverDust.dll ...... [Build ******, API 060425]
Module InterMFD54.dll ........ [Build 100616, API 100603]
---------------------------------------------------------------
>>> WARNING: Obsolete API function used: oapiRegisterMFDMode
At least one active module is accessing an obsolete interface function.
Addons which rely on obsolete functions may not be compatible with
future versions of Orbiter.
---------------------------------------------------------------
Module Map3DMFD.dll .......... [Build 100620, API 100606]
Module OrbiterSound.dll ...... [Build ******, API 060425]


PLUGS

internetMFD54
map3d
hoverdust
Orbsound
Scnedit
transx
UCGO2.0 arrow etc.
minirover
dgiv
gdiminer
Orulex (on and off as needed)
orulex collision.

---------- Post added 07-14-10 at 07:53 AM ---------- Previous post was 07-13-10 at 01:20 PM ----------

SOLVED, it just sorted it self out :)
 
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