Gaming The game about the man who saved the world

marooder86

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How many of you thought like me that
was gone forever. I remember playing Duke Nukem 3D on a computer which capabilities were comparable to nowadays scientific calculators and it was so much fun:chainsaw:. When DNF comes out it's gonna be like Christ resurection:bananadance::banana::10sign:. So sad that playing it on my laptop would probably lead to it's convulsional dead:lol:. Argh, no Duke for me, at least not in the near future:cry:.

Any fans of Duke here ?

I almost forgot: "Hail to the King baby"
 
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I dunno... a software lab with mediocre capabilities is able to put out an average shooter in a matter of months, for a really good one they need maybe two years, a bit more to make something truely revolutionary (Half-Live 2, for example).

There is no way this should have taken that long, not even if they had to re-invent the genre (which I'm certain they didn't). and I think it was because of the guys working on it being utterly and thouroughly un-capable. I don't expect much from this game gameplay-wise, and the sexism is getting really old too. I would've left it to die. I'll never understand what exactly goes on in the heads of publishers.
 
I'm certain they cancelled DNF the year before last, didn't they?

Edit: Also I personally won't buy a new Duke Nukem anyway, the old games were so good I can't believe any newer games topping them. :P
 
I'll never understand what exactly goes on in the heads of publishers.

Answer:

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I'm certain they cancelled DNF the year before last, didn't they?

That's why I said I don't understand what goes on in publishers heads. Someone cancelled the project after eating money and getting absolutely nowhere for almost ten years. That's way too late to cancel a project like this. It's a first-person shooter, not rocket science. There's not really that much you can do different about it, other than having good level design, a physics engine and some patented extras. Nothing that should take that long to develop, in any case.

And a few months later, another publisher seems to think that it's a good Idea to pick it up and get it release-worthy anyways. What we'll get is a maybe mediocre shooter that will probably inflame the debate about violent videogames with mature content like we haven't seen before. I'm all in for it if it's about a piece of art, but I'm really not expecting this to be the new testament of FPS.
 
That's why I said I don't understand what goes on in publishers heads. Someone cancelled the project after eating money and getting absolutely nowhere for almost ten years. That's way too late to cancel a project like this. It's a first-person shooter, not rocket science. There's not really that much you can do different about it, other than having good level design, a physics engine and some patented extras. Nothing that should take that long to develop, in any case.

And a few months later, another publisher seems to think that it's a good Idea to pick it up and get it release-worthy anyways. What we'll get is a maybe mediocre shooter that will probably inflame the debate about violent videogames with mature content like we haven't seen before. I'm all in for it if it's about a piece of art, but I'm really not expecting this to be the new testament of FPS.

What happened is that the developers made a few million from duke nukem 3d so they were investing it all into a new game. They ran out of money a last year so they requested financial assistance from the publisher. They commited 5 million to the project but for some unknown reason they said just forget it. After that they went and asked long time friend and head of there current publisher for it for assistance. He said that he cannot let duke nukem die and gave them 3 million to get it ready for release. Also why it took so long the owner of the company just kept requesting one more change one more change one more change.
 
There is no way this should have taken that long...
And yet it did :D.
I don't expect much from this game gameplay-wise
And I guess no one should. DNF missed it's shoot to be something groundbreaking a long time ago. Now it's probably gonna be regular FPS as much of them nowadays but with "Duke" as main character which makes it somehow different cause "Duke" is recognizable icon like Mickey Mouse or Bugs Bunny although their working fields are slightly different:lol:. As the trailer shows this still gonna be the same "Duke", a bad guy for the dirty job, turning it's surrounding into a total mess while talking dirty, sexist jokes:).
I'm not much of a gamer, the last games I've played(it was quite time ago) and actually enjoyed were Hitman:Blood Money and Alone in the dark which I belief have more sophisticated fable/plot then DNF(almost no fable at all) and yet I think "Duke" might be fun to play either. This is the kind of entertainment I like to call ...(I'll save you reading it:thumbup: most of you might break your tongues:lol:)..., which is simply brainless fun but still fun:).

I'm certain they cancelled DNF the year before last, didn't they?
Yes AFAIK they did but then the Gearbox Studio came out and seems they decided to finish never ending story called "DNF":banana:.
...but I'm really not expecting this to be the new testament of FPS...
And I bet it won't be. I'd even say it will be closer to classic FPS which were nothing much more then just shooting something:lol:.

Also why it took so long the owner of the company just kept requesting one more change one more change one more change
Yeap, that's what rumors say:thumbup:
 
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This looks like nothing compared to what Valve did with Half-Life.
 
For a similar situation, look at what Retro did to make the jump between Super Metroid and Metroid Prime. They dropped all of their projects and worked long hard hours for a few years (albeit not a few decades like what is happening here) and look at the result. So, a gap between games can lead to something truly great (Prime is a really beautiful and immersive game, IMO one of the best). But honestly, I don't see any room or desire for change in the Nukem series. Really, it was a cheesy simple fragfest back when and that's all the potential it has.
 
Really, it was a cheesy simple fragfest back when

A Fragfest with a pretty innovative level design for the times, though. But today it's hard to beat Portal in that respect...
 
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