OHM Soyuz LV launch sounds v0.6

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Author: sergsh

It's pre-release before full version 1.0 with more sounds and effects. Please test it.

Some sounds for great Soyuz FG(U) add-on by thorton. This add-on use lua-script for playing audio files (start music, countdown, vars stage separation,... etc).
Just for fun ;-) simple example how use  sound w/out replacing original wave files and not calling OrbiterSound module (it use proteaAudio module for lua).

Required for scenario:
Soyuz FG/U v1.2 by thorton http://orbithangar.com/searchid.php?ID=3737
International Space Station v.3.2 by thorton http://orbithangar.com/searchid.php?ID=4545

Update:
16-02-2011. Music deleted for saving author's rights.
18-02-2011. Add more sounds.



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...and you should never include a file from the base install! (here: "lua51.dll")

Whenever the base (Orbiter) will have an updated version of such a file, the installation of your Addon will break it!

/Kuddel
 
Thanx for comments ;-)

2 jgrillo2002
no permissions - no music ;-) although, I'm planing to compose own looping sample for it.

...and you should never include a file from the base install! (here: "lua51.dll")

Whenever the base (Orbiter) will have an updated version of such a file, the installation of your Addon will break it!

/Kuddel

lua51.dll(in my package) not replace lua5.1.dll(in orbiter root dir) --> no break, no crash, no CTD, and etc. I simple copy it for compatibility. It's absolutly safely for current release and future.

it' known problem for lua scripting, some modules for LUA linking to lua51, and others to lua5.1.
quote from LuaBinary manual:
The LuaBinaries DLL packages have a dll proxy called "lua51.dll". It can be used to replace other "lua51.dll" released by other distributions. It will simply forward calls to the "lua5.1.dll". There is no compiled source code involved in the forwarding.

In orbiter i add copy for this "dll proxy". In next release this sounds, i planing use "dll proxy" from orbiter sdk (you can find this file in your Orbitersdk/lib/lua directory).

Sorry for my bad english. :tiphat:
 
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