Flight Question How to move intersection nodes

innovine

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Hi,
I understand how to change my inclination, and to change the eccentricity, but I don't know how to rotate the plane of my orbit... moving the ascending and descending nodes around (the line of nodes should rotate within a plane my orbit intersects with). Can someone please enlighten me if it's possible to perform a burn to achieve this? I hope I've explained it clearly.. I suppose I could align the planes, and then perform a burn perpendicular to my orbit to create a new node at the current point, but I wonder if there is a more efficient way, and how to go about it?
 
Do a normal or anti-normal burn at the northern most or southern most points of your orbit (apex), this changes the Longitude of the ascending node and rotates you around the axis of Earth.
 
I suppose I could align the planes, and then perform a burn perpendicular to my orbit to create a new node at the current point, but I wonder if there is a more efficient way, and how to go about it?
There exists no single impulse burn that would allow to change the line of nodes alone usually they tend to effect in an inclination as well. I don't recall ever needing such burn my self. But anyway, in most cases the most efficient way to do it is letting the gravity to do it for you. The non-spherical gravity of the Earth has a habit to rotate the orbital planes.
 
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Align Planes lets you type in the Inc and LAN you want
 
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