I'm following the 3rd checklist in the main manual (landing the Delta Glider). I'm keeping speeds where the list tells me to. Everything goes fine as I descend out of 100k for 50k, but then I enable the aero surfaces and shut down RCS as instructed. I start the 90 degree banks, and the ailerons get torn off.
So I tried not following instructions and just keeping the ship straight (and even kept the aero surfaces off in case flutter is modeled - is it?) and all I do is shoot back upward as I bounce off the atmosphere. I can tell that if I kept this up I'd eventually slow down enough to descend, but the speed would still be high at first, and I'd eventually need aero controls if I want to land on an actual runway.
So! What am I doing wrong? I'm using very minimal control inputs to roll and pitch (Saitek X45, not keyboard) but that doesn't seem to help in keeping the ailerons attached. The other two checklists worked perfectly for me, so I figure it has to be something I'm missing, or some piloting skill I don't yet have.
If it matters, my copy of Orbiter is stock except for the sound pack.
Thanks
So I tried not following instructions and just keeping the ship straight (and even kept the aero surfaces off in case flutter is modeled - is it?) and all I do is shoot back upward as I bounce off the atmosphere. I can tell that if I kept this up I'd eventually slow down enough to descend, but the speed would still be high at first, and I'd eventually need aero controls if I want to land on an actual runway.
So! What am I doing wrong? I'm using very minimal control inputs to roll and pitch (Saitek X45, not keyboard) but that doesn't seem to help in keeping the ailerons attached. The other two checklists worked perfectly for me, so I figure it has to be something I'm missing, or some piloting skill I don't yet have.
If it matters, my copy of Orbiter is stock except for the sound pack.
Thanks