Hello to all,
I'm working on graphics client plugin for the Orbiter using new DirectX 11 API, and I came across the issue that there seems to be no way to get a list of objects that ground bases consist of (like RUNWAYLIGHTS, RUNWAY and so forth), along with their settings. This information is in bases' config files, and so in worst case scenario I can just manually parse those files and get this info, but I'm hoping that there is some sort of API call(s) which will return that info. This will provide me more flexibility as if the format of those files will be changes in future versions, I will not have to re-write that code.
Thanks in advance for any help!
I'm working on graphics client plugin for the Orbiter using new DirectX 11 API, and I came across the issue that there seems to be no way to get a list of objects that ground bases consist of (like RUNWAYLIGHTS, RUNWAY and so forth), along with their settings. This information is in bases' config files, and so in worst case scenario I can just manually parse those files and get this info, but I'm hoping that there is some sort of API call(s) which will return that info. This will provide me more flexibility as if the format of those files will be changes in future versions, I will not have to re-write that code.
Thanks in advance for any help!