jmr1068204
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- Mar 4, 2009
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I have been using Orbiter on and off for probably 2-3 years now. I have basically taught myself how to get to a stable orbit using the standard space shuttle included with Orbiter (before any Add-Ons are added) and basically any rocket. I don't understand the technical terms/words and procedures for what I am actually doing, however, I understand enough about the vertical acceleration, speed required to get to orbit, etc. to obtain an orbit around earth.
I would like to work on actually learning what all of these things mean that I see in the two panels brought up by the "Power" buttons on either side. Is there any simple tutorial that will tell me the true terms of what each of these shortened words means and how to use them? I am referring to the stuff like SMa, SMi, PeR, ApR, Rad, Ecc, T, Pet, etc., as well as the buttons on the side...Ref, AR, TGT (which I presume to mean Target), NT, Mod, FRM, etc.
I want to start learning how to do transfers out of earth orbit and to the moon, learn how to slingshot around earth, the moon and other planets to reach planets further out and things like that. I'm sure everyone has had these general questions, however. I'm also trying to figure out the complicated diagrams in TransX, and the MFD procedures of trying to program the targets to the moon or other planets back to back so that it is basically in the flight computer.
Another thing is...I see a lot of issues with Add-Ons. I use the newest version of Orbiter (100830), I make sure that when searching for Add-Ons that I find one compatible with the exact version of Orbiter that I have. I read the comments to look for any issues before installing and yet...it seems that half (or more) of the Add-On rockets, ships, etc. that I install give a random and generic error in Orbiter with no explanation as to what caused it. Is this pretty common with other people, too? When I download an Add-On, I make sure to download and install all of the extra things listed as a requirement to make it work. Yet most of them still do not work. I have done other things such as install C++ from Microsoft, because that seems to be a requirement for most of the Add-Ons to run. Yet they still throw errors in Orbiter.
I would like to work on actually learning what all of these things mean that I see in the two panels brought up by the "Power" buttons on either side. Is there any simple tutorial that will tell me the true terms of what each of these shortened words means and how to use them? I am referring to the stuff like SMa, SMi, PeR, ApR, Rad, Ecc, T, Pet, etc., as well as the buttons on the side...Ref, AR, TGT (which I presume to mean Target), NT, Mod, FRM, etc.
I want to start learning how to do transfers out of earth orbit and to the moon, learn how to slingshot around earth, the moon and other planets to reach planets further out and things like that. I'm sure everyone has had these general questions, however. I'm also trying to figure out the complicated diagrams in TransX, and the MFD procedures of trying to program the targets to the moon or other planets back to back so that it is basically in the flight computer.
Another thing is...I see a lot of issues with Add-Ons. I use the newest version of Orbiter (100830), I make sure that when searching for Add-Ons that I find one compatible with the exact version of Orbiter that I have. I read the comments to look for any issues before installing and yet...it seems that half (or more) of the Add-On rockets, ships, etc. that I install give a random and generic error in Orbiter with no explanation as to what caused it. Is this pretty common with other people, too? When I download an Add-On, I make sure to download and install all of the extra things listed as a requirement to make it work. Yet most of them still do not work. I have done other things such as install C++ from Microsoft, because that seems to be a requirement for most of the Add-Ons to run. Yet they still throw errors in Orbiter.
