Hey Guys (and Gals?)!
Just had a few starting questions.
First off. Blue Prints;
Are there any good blue print making programs that any of you have used for making vessels? Iv'e been fighting between making an inaccurate blueprint in Paint, or drawing one by hand. Is there a better way?
Textures;
The tutorial by ar81 says to seperate the each differently to-be txtured part from the whole, texture it, and then reassemble it. What is your technique?
Vinka's DLL coding
I haven't experimented with this yet, but before I do, I'd like to know, for a future project, if 1) it's possible to have a child moving part that is moved completely seperate from the parent moving part (I press 1, part A deploys. I press 2 Part A1 Deploys from Part A)
2) Can moving parts be moved auto-incrementally: I press 1, part rotates to 10*, again, rotates to 20*.
I assume that Stock atlantis's Robotic Arm is coded in a similiar way, but not sure if it was supported under Vinka's spacecraft.
I hope my questions arent too tedious and obvious.
Thank you!
Just had a few starting questions.
First off. Blue Prints;
Are there any good blue print making programs that any of you have used for making vessels? Iv'e been fighting between making an inaccurate blueprint in Paint, or drawing one by hand. Is there a better way?
Textures;
The tutorial by ar81 says to seperate the each differently to-be txtured part from the whole, texture it, and then reassemble it. What is your technique?
Vinka's DLL coding
I haven't experimented with this yet, but before I do, I'd like to know, for a future project, if 1) it's possible to have a child moving part that is moved completely seperate from the parent moving part (I press 1, part A deploys. I press 2 Part A1 Deploys from Part A)
2) Can moving parts be moved auto-incrementally: I press 1, part rotates to 10*, again, rotates to 20*.
I assume that Stock atlantis's Robotic Arm is coded in a similiar way, but not sure if it was supported under Vinka's spacecraft.
I hope my questions arent too tedious and obvious.
Thank you!