Question Reviving old favorites

JonnyBGoode

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Probably an oft-asked and old question (though a search turned up nothing recent), but has anyone attempted to revive the old favorite add-ons Vespucci-D and TTM24, which stopped working with the 2010 release? Has there been any progress, or are the issues insurmountable? Just curious.
 
I think it's more of a problem of getting permission from the owners. I've been working on doing some meshes for my own vision of TTM24, but my coding skills are amateur, so I'm happy to just work on meshes for now. As much as I like the originals, I think they need to be updated to reflect less Colliers and more reality. Don't get me wrong, the world of Colliers instilled in me the romantic notion of future spaceflight, so the whole idea in near and dear to me.

And, the Vespucci, whew! I thought that it was pretty cool to arrive in Saturn's orbit with more fuel than when I left LEO. I'd done a repaint of it to be a hospital ship (USNS Mercy). If I can find it I'll post it.
 
IIRC: I believe the Vespucci D was abandoned because the author lost the source files when his computer crashed & burned.
this MAY be the one of the reasons the hius interstellar ramjet was created. (Hius-070823-0.5.1.zip)
 
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IIRC: I believe the Vespucci D was abandoned because the author lost the source files when his computer crashed & burned.
Maybe one of the talented ship makers could try and rebuild the Vespucci D,or even improve it,but that would be up to the author.
 
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IIRC: I believe the Vespucci D was abandoned because the author lost the source files when his computer crashed & burned.
this MAY be the one of the reasons the hius interstellar ramjet was created. (Hius-070823-0.5.1.zip)

I believe that is correct.

You know, in all honesty, I dont see it as a really pressing need to update old add-ons like this. They were great for their time, but better and newer add-ons are released every week. Restoring something like the Vespucci-D would be quite a bit of work when you can still appreciate it in Orbiter 2003 anyways.

:hail: The one add-on that never goes out of style

:hailprobe:
 
I was asking about Vespucci was more for nostalgia, but TTM24 was a really good comprehensive add-on package and a very cool concept. I'm sorry it's gone.
 
I was asking about Vespucci was more for nostalgia, but TTM24 was a really good comprehensive add-on package and a very cool concept. I'm sorry it's gone.

Just get new meshes and a daily pizza delivery contract. :rolleyes:
 
I agree with Mr. Goode about the TTM24 Project, this is something we need for orbiter 2k10. Perhaps an expansion as well (more lunar destinations, some form of earth surface to orbit LV(maybe the DGEX with a drop in "personnel module" or maybe just the stock xr2?) Etc.) this has the potential to become a major project :thumbup::thumbup:. oh, and before i forget,:hailprobe:
 
I agree with Mr. Goode about the TTM24 Project, this is something we need for orbiter 2k10. Perhaps an expansion as well (more lunar destinations, some form of earth surface to orbit LV(maybe the DGEX with a drop in "personnel module" or maybe just the stock xr2?) Etc.) this has the potential to become a major project :thumbup::thumbup:. oh, and before i forget,:hailprobe:

Just for clarification, why was TTM24 so great. I remember hearing a lot of orbinauts talk about it back in the day, but I never tried it myself, so I don't know why?
 
Here's some TTM24 background.

http://www.nss.org/settlement/moon/LANTR.html

What I've been trying to mesh up is based on this (same site, under the LUNOX header)

lunox07.jpg
 
BruceJohnJennerLawso: It was based on a NASA study. It had launchers, orbiters, space stations, orbital fueling depots, lunar landers, bases; there were tutorials that came with it... it was a very comprehensive "possible future" add-on package based on realistic technology.
 
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You know, in all honesty, I dont see it as a really pressing need to update old add-ons like this. They were great for their time, but better and newer add-ons are released every week. Restoring something like the Vespucci-D would be quite a bit of work when you can still appreciate it in Orbiter 2003 anyways.

Actually, the Vespucci D and the exploreur were quite a grievious loss, as they were the best of only a small handfull of interplanetary vessels that provided some ammount of simulation.

They were a major inspiration for IMS, as I wanted to solve that problem once and for all. Turns out, I'm still doing it twice... :shifty:
 
Actually, the Vespucci D and the exploreur were quite a grievious loss, as they were the best of only a small handfull of interplanetary vessels that provided some ammount of simulation.

They were a major inspiration for IMS, as I wanted to solve that problem once and for all. Turns out, I'm still doing it twice... :shifty:

Well, I think the Arrow is now a good replacement of the Vespucci D... But does somebody remember the old Helios?
 
I never could get the Helios to do much. It was for Orbiter '05 (I think??)
I'd tried it with '06, but like I said I could get it to do anything. Twas a big ship though, and kinda cool looking with that long front end.
 
Yeah! I remember the Helios it had a lot of cool features,but like Phantom said I also couldn't get it to work right in orbiter 2006,maybe it would be a good idea to try it with orbiter 2010 thou.
 
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