1. Is it possible to put a texture on a (partially) transparent mesh element in Orbiter?
2. Is it possible to make a polygon (partially) transparent that is denoted as an MFD in a VC?
If this is possible, I'd really appreciate getting some tips on how to do this, as the test article I've created to experiment with these issues isn't working so far.
2. Is it possible to make a polygon (partially) transparent that is denoted as an MFD in a VC?
If this is possible, I'd really appreciate getting some tips on how to do this, as the test article I've created to experiment with these issues isn't working so far.

