You know that's not a bad approach what happens when you cross sandbox game and a simulation of the highest order possible. Allowing to have a point other than bragging rights when you reach the moon or your choice planet.....hmmmm
I'm a fan of having a large view just me though and your right orbiter is slow to watch its definately no football. I've often wondered if multiplay could be used like a pilot copilot kinda thing? I dunno about that...
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I think a big hd tv and surround sound would be a nice start. Don't know about you but my tv is vastly larger than my monitor lol
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Very true a lack of dg would do me in or outer planets there are too many...
Kinect is equipped with 6 mics for voice commands and a web type camera as well as the sensor which is infra red that detects motion. Its how the video is captured with the kinect video chat.
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As far the indie...
I have to admit apollo missions are a blast :)
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The kinect has been burning in my mind. Maybe kinect controller combo. My wife suggested I use the digital cam of the kinect system to place the players face on...
The 360 supports flight stick and usb keyboards so controls will be close to pc setup. Biggest difference would be the right stick behaving as the mouse look. Throttle, rudder etc would actually layout alnost the same.
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O-F Staff Note: three posts moved here from the Xbox Indie Port of Orbiter thread. Feel free to continue the OS Wars discussion here.
Its kinda funny how people will be for defunct OS like linux or opengl render engines yet assume there is more than 4 people on earth using either systems...
I wanted to continue the accidental feedback of what about an Orbiter ported to Xbox 360 Arcade or Indie Games.
So I know there are those that feel PC is the only thing that can handle it, however if this were true then Forza Horizon and it's very complicated physics systems would not be...
I agree with you. if I were to charge I would put it all back to martins anyhow. orbiter has never been about money and wouldn't want to change that aspect. at the most just enough to cover the costs of having it posted with all extra going back to martin. I'm not greedy lol
I have written other games nothing to speak of rpgs, action, a first person but enough to know I couldn't get this ready in a year. it would take meticulous attention to detail and I have the means in which to accomplish it. make no mistake if it was less than what orbiter is I would never put...
true...
while I agree the architectures are different I feel the xbox could accurately and efficiently represent the engine with most if not all the bells and whiatles if written properly.
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thank is why...
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